[HEADER(is_tutorial=true, is_skippable=false)] 联机教学关1c [Battle.Pause] [PopupDialog(dialogHead="$avatar_amiya")]即使我们之中有一方的目标生命值归零,我们的队伍也不会立刻输掉比赛。 [Battle.Pause(pause=false)] [Delay(time=2)] [Battle.Pause(pause=true)] [Tutorial(focusX=40, focusY=-30, focusWidth=150, focusHeight=150, \ animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \ protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \ 啊,敌方选手很快就要进入我负责防守的目标点了——我的目标生命值就要归零了...... [Battle.Pause(pause=false)] [Delay(time=3)] [Battle.Pause(pause=true)] [Tutorial(focusX=55, focusY=85, focusWidth=100, focusHeight=100, \ animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \ protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \ 之后,我部署的干员会停止行动。 [Tutorial(focusX=40, focusY=-70, focusWidth=150, focusHeight=150, \ animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \ protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \ 但此时,只要您坚守一段时间,阻止敌人继续进入我的目标点—— [Battle.Pause(pause=false)] [Delay(time=9.2)] [Battle.Pause(pause=true)] [Tutorial(focusX=55, focusY=85, focusWidth=100, focusHeight=100, \ animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \ protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \ ——我就会再度回到赛场,与博士您并肩作战! [InputBlocker(blockInput=false)]